Assassin
Season 2, Episode 5
Charlie: Pattern recognition. Everybody here does it all the time.
I mean, you've all played scrabble, right? Your mind knows language. It sort of automatically searches for groupings of letters that makes sense to us that make a word. Well, my mind knows codes and ciphers.
* Larry: How'd you come by all this hard data on assassination techniques?
Charlie: I have a friend at the NSA who has a friend at the... at the CIA.
Larry: Yeah, don't even tell me. You know what's interesting? When a death must look accidental we automatically reject modern weapons in favor methods that have been around thousands of years. Drowning. Smothering. Blow to the noggin. I think we have to give value to defenestration.
Charlie: What's... what's "defenestration"?
Larry: Charles, come on. When I was an undergrad even math and science majors had to have English.
Charlie: I took English, Larry. I didn't memorize the dictionary.
Larry: Defenestration is... the act of throwing something out the window.
* Charlie: I never realized how hard it must be for Don. It's not easy what he does, is it?
Dad: Uh, no. No, it's not.
Charlie: Did you ever try to talk him out of doing that kind of work?
Dad: We are talking about Don, right? See, Charlie, the thing about kids is that, um... you can't make them into what you want. You can teach them values, character and a little common sense. But then you have to let go. You have to let them become the man or woman that they're intended to be.
Charlie: That doesn't sound easy, either.
Dad: No, believe me. It's not.
* Charlie: You see, he may be considering a low-probability attack because he thinks that's what we won't be looking for. 'Cause if he's trying to outthink us we're going to be trying to outthink him. It's "cognitive hierarchy."
A zero-step thinker will play the obvious moves. A one-step thinker will play the non-obvious moves. While the two-step thinker, he'll consider both types.
* Don: How?
Charlie: By removing step-thinking entirely. It's like the game of chess... where you must think first before you move.
Each player trying to outthink each other trying to guess each other's moves each other's strategy. The complexity of the game requires multi-step thinking. However, if one player can create the illusion he has committed
a zero-step move... a move that would give his opponent a significant advantage... that can create a false step of thinking in his opponent which will then prompt a move that delivers checkmate.
You eliminate the need for a strategy by creating a move outside the conditions of the game. In other words, you set up an ambush.
-- Словарик
Drowning — утопление
Smothering — удушье
noggin — (разг.) башка, голова
ambush — засада
На Imdb.
Комментариев нет:
Отправить комментарий